Plus, the preview didn’t give me much to like. Just a year? That seems a little too soon for a sequel to Dead Space. When I saw previews for Dead Space 3, just a year after the previous incarnation, I was more than a little skeptical. ![]() Not to mention, being able to float around in zero-G made for some fun puzzles to solve. Seeing Isaac battling his madness, and seeing this world fall apart, it was both engaging and fun. But the biggest seller of that game was the characters and story. The sequel was a bit of a step backward in the atmosphere department, but not much. It gave a rather interesting look into a world that seems very likely. And the story was pretty interesting, too. It was a perfect merger of action and survival-horror. ![]() The atmosphere of that game was its biggest seller. It was claustrophobic, cold, and the atmosphere was so intimidating that all the jump-scares were almost too much. That is my feeling, having finally gotten my hands on this game.
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